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Install Devicewing
What your Mac needs, how to install Devicewing, and what happens the first time it opens.
What you need
| You need | Why |
|---|---|
| macOS 27 | Devicewing is built for it. |
| Xcode 27.1 | Devicewing drives the simulators that come with Xcode. |
| The iOS 27.1 runtime | For the iPhone Duo. |
| The iOS 27.0 runtime | For the other iPhones and iPads. |
| About 3 GB of memory per device | Each device on the Board runs its own simulator. |
Install
- Download
Devicewing.dmgfrom the download page and open it. - Drag Devicewing to Applications, then eject the disk image.
- Open Devicewing from Applications.
The first time it opens
Devicewing shows a splash while it finds or starts its first simulator. For each device it uses the simulator you picked, or one of that device that is already running, or it makes one named “Devicewing” and the device name, such as “Devicewing iPhone 18 Pro”. The iPhone Duo needs iOS 27.1; the others run iOS 27.0.
The first time Devicewing connects after a simulator starts, a notice shows for 3 seconds. Then Devicewing restarts the simulator’s display server, so the iPhone Duo’s cover screen accepts touches and the hardware buttons work on every device.
Restarting the display server closes the app that is in front in that simulator. Not now puts it off until Devicewing next connects. It does not happen again until the simulator restarts.
Remove Devicewing
Drag Devicewing from Applications to the Bin. Your screenshots and recordings stay in ~/Movies/Devicewing. Simulators Devicewing made are named “Devicewing …” and can be deleted in Xcode.
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