Download Devicewing
A Mac app for developers building iPhone and iPad apps. It runs beside Xcode and drives Xcode’s own simulators.
The first beta, version 1.0.0, is on its way. Free while it is in beta. No account, no sign-in.
What you need
Devicewing uses the simulators that come with Xcode, so Xcode and its iOS runtimes must be installed first.
- macOS 27
- Devicewing is built for it.
- Xcode 27.1
- Devicewing drives its simulators.
- iOS 27.1 runtime
- For the iPhone Duo.
- iOS 27.0 runtime
- For the other iPhones and iPads.
- Memory
- About 3 GB for each device on the Board. More memory, more devices at once.
Install
Four steps, once.
- Open Devicewing.dmgIt is in your Downloads folder.
- Drag Devicewing to ApplicationsThen eject the disk image.
- Open DevicewingIt uses the simulator you pick, or one already running, or makes one named “Devicewing iPhone Duo” (and so on) the first time.
- Let it restart the displayThe first time it connects after a simulator starts, a 3-second notice appears. Then it restarts the simulator’s display so the Duo’s cover screen takes touches and the buttons work. This closes the app in front. Not now puts it off.
Connect your AI agent
The command that drives Devicewing is inside the app. Add it to your agent as an MCP server:
/Applications/Devicewing.app/Contents/SharedSupport/devicewing mcp Run the same file with other words to use it from Terminal or a script, for example devicewing pose book. It opens Devicewing if it is not running. Every command is in the docs.
Updates
Devicewing does not check for updates yet. New versions are posted on this page.
- 1.0.0
- First beta.
To remove Devicewing, drag it from Applications to the Bin. Your captures stay in ~/Movies/Devicewing. Simulators it made are named “Devicewing …” and can be deleted in Xcode.